Welcome! This is the portfolio site of director and designer Brianna Johnson.
I am a bonafide pop culture junkie, an incurable bookworm, and an all-around nerd. Focusing on experience-driven design, I endeavor to produce strong emotional connections between brand and audience through intuitive, well-executed creative solutions.
Give me a puzzle to be solved, the opportunity to learn something I didn’t know yesterday, to do something I haven’t ever tried. Put a creative challenge in front of me and I will solve it with equal parts grit and whimsy.
SENIOR ART DIRECTOR
CATALYST MARKETING /
FEBRUARY 2018 - CURRENT
Leading creative on an innovative range of marketing materials for clients such as Southwest Air, Facebook, Nike, T-Mobile, Supercell, Bungie, Warner Brothers, JCPenney, Deschutes Brewery, Redfin, etc.
FREELANCE SR. ART DIRECTOR
JANUARY 2019 - AUGUST 209
Leading refinement and development of their visual brand.
CONTRACT SR. ART DIRECTOR
POP AGENCY /
OCTOBER 2017 - DECEMBER 2017
Directing digital marketing creative on Target Media Network's holiday and brand web campaigns.
CREATIVE DIRECTOR (BRAND)
MONOCLE SOCIETY, LLC /
JUNE 2016 - OCTOBER 2017
Leading the brand development, creative direction, art direction, and design of Monocle Society's premier story gaming experience, Weave.
CONTRACT DIRECTOR & DESIGNER
MONOCLE SOCIETY, ART MEETS PLAY, SF VILLAGE, ETC. /
JANUARY 2016 - JUNE 2016
Freelance creative, art direction, and design consultant for several independent creative studios, generating everything from visual identities to packaging to web assets to pitch books.
GOLDIEBLOX, LLC /
JUNE 2014 - DECEMBER 2015
Design and art direction lead on a wide range of brand and marketing projects, including GoldieBlox's award-winning first mobile app, their children's website Bloxtown.com, and the entire line of product packaging for all of 2015's toys.
ELEVEN, INC. /
JULY 2012 - JUNE 2014
Senior Designer (June 2013-Jun 2014)
Designer (July 2012-June 2013)
Lead designer on the Apple account team, creating webpages and digital marketing materials for Apple.com. Also stepped in as design support to several of Eleven's other creative teams including Dignity Health, Union Bank, and Time Warner/Turner Broadcasting.
APPLE INC. /
JUNE 2010 - JUNE 2012
Designer on the in-house Channel/Retail Marcom team, working on all facets of environmental marketing design for Apple's retail stores, as well as branded events, including the Worldwide Developer's Conference.
LUCASFILM, LTD. /
OCTOBER 2009 - MARCH 2010
Graphic design, production design & Q/A, photographic, and organizational support for Lucas Licensing's in-house creative team.
ACADEMY OF ART UNIVERSITY
FINE ART / GRAPHIC DESIGN
KANSAS STATE UNIVERSITY
REFERENCES AVAILABLE UPON REQUEST.